Film grain

Film grain or granularity is the random optical texture of processed photographic film due to the presence of small particles of a metallic silver, or dye clouds, developed from silver halide that have received enough photons. While film grain is a function of such particles (or dye clouds) it is not the same thing as such. It is an optical effect, the magnitude of which (amount of grain) depends on both the film stock and the definition at which it is observed. It can be objectionably noticeable in an over-enlarged photographic film photograph.

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RMS granularity

Granularity, or RMS granularity, is a numerical quantification of film-grain noise, equal to the root-mean-square (rms) fluctuations in optical density,[1] measured with a microdensitometer with a 0.048 mm (48-micrometre) diameter circular aperture, on a film area that has been exposed and normally developed to a mean density of 1.0 D (that is, it transmits 10% of light incident on it).[2]

Granularity is sometimes quoted as "diffuse RMS granularity times 1000",[3] so that a film with granularity 10 means an rms density fluctuation of 0.010 in the standard aperture area.

When the particles of silver are small, the standard aperture area measures an average of many particles, so the granularity is small. When the particles are large, fewer are averaged in the standard area, so there is a larger random fluctuation, and a higher granularity number.

The standard 0.048 mm aperture size derives from a drill bit used by an employee of Kodak.

Selwyn granularity

Film grain is also sometimes quantified in a way that is relative independent of size of the aperture through which the microdensitometer measures it, using R. Selwyn's observation (known as Selwyn's law) that, for a not too small aperture, the product of RMS granularity and the square root of aperture area tends be independent of the aperture size. The Selwyn granularity is defined as:

G = \sigma\sqrt{2a}

where σ is the RMS granularity and a is the aperture area.[4][5]

Grain effect with film and digital

The images below show an example of extreme film grain:

Digital photography does not exhibit film grain, since there is no film for any grain to exist within. The effect of film grain can be simulated in some digital photo manipulation programs, such as Photoshop, adding grain to a digital image after it is taken.

In digital photography, image noise sometimes appears as a "grain-like" effect.

Film grain overlay

Film grain overlay, sometimes referred to as "FGO," is a process in which film emulsion characteristics are overlaid using different levels of opacity onto a digital file. This process adds film noise characteristics, and in instances with moving images, subtle flicker to the more sterile looking digital medium.

As opposed to computer plug-ins, FGO is typically derived from actual film grain samples taken from film, shot against a gray card.

See also

References